![]() ![]() It is constantly switching to keyboard mode (i.e. I'm playing on the PC, but I'm using a controller.Ĭontroller works great, though this game seems to want you to use a mouse and keyboard. I spend enough time fighting with PCs in my day job, when I want to play a game, I just want the games to work It's reminding me why I stopped trying to keep a high end PC up and running for gaming. Been playing on my laptop, which has been giving me grief with the performance being all over the place based on switchable graphics (I think). Some of the missions are starting to get a little repetitive, and I still think the flood of gear is a little overwhelming, but it's definitely worth a look. Otherwise, this is a really good tactics game. Wasn't a big deal, since it was a random recruit, but still, I would have revived him before the kill shot if I'd known that. If a unit is downed (but not dead) when a mission ends, they aren't revived, they die (happened to me on the 2nd boss fight). You can set waypoints with ctrl+click to pathfind around hazards That is a big part of strategy for me, especially if the final objective is to get from here to there.įinished act 2, and there are a couple of things that I really wish I'd known going in: There is a range between action points, so every time you choose your end point, you're most likely throwing away some percentage of distance to land on a particular wall or in this case, a loot case. I find that loot cases tend to have a bit of risk/reward decision baked into them. ![]() Most of the time though, picking up something won't waste AP, unless it is in the opposite direction you need to go. And if you have any action points left over after that you can perform more actions. Otherwise you're just running near it or on it and not actually picking it up. You need the hand icon to be visible as confirmation that your action is going to actually pick up the case. Would be nice to be able to hit those as part of a more fluid movement. ![]() Is there a way to pick up a case in a mission without stopping? I figured out you can ctrl+click to set a waypoint, but if you set one on a case, you'll just walk on top of it and then keep going. ![]()
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